Release the Kraken
Release the Kraken turns its underwater grid into a playground for Wild mechanics, with the Kraken capable of invading a paid spin in three very different ways before the main bonuses are even considered. One random event can cover a huge section of the reels with a Colossal Wild, another can spread Wild positions through neighbouring symbols, while the most elaborate modifier keeps the reels moving as new Wilds and other rewards are revealed. The Free Spins round takes that concept further by making every Wild persistent and using each new arrival to strengthen a progressive win multiplier. The base game uses five reels, four rows and 20 fixed paylines, with bets ranging from 0.20 to 100. Release the Kraken has a maximum win of 10,000x the total bet. The regular Wild substitutes for paying symbols but cannot replace the Bonus, Free Spins or Chest Bonus symbols. Three Kraken modifiers can activate randomly during paid play. When the event begins, three tentacles appear and one is selected, revealing Kraken Locking Wilds, Colossal Kraken Wilds or Infectious Kraken Wilds. Each modifier manipulates Wild coverage differently, so the same random event can produce very different reel configurations. Kraken Locking Wilds keeps the reels spinning while chests provide a sequence of possible effects. These can introduce more Wilds, continue the spinning sequence, apply a 2x multiplier to all wins before collecting, add more Wilds before collecting, or simply end the feature with Collect. Winning combinations are evaluated when the sequence finishes, allowing the accumulated Wild positions and any applicable multiplier to influence the final result. Colossal Kraken Wilds takes a more immediate approach. Once the reels stop, a giant 3 by 4 Wild is guaranteed to appear at a random position across the grid. Infectious Kraken Wilds instead guarantees at least one special Wild and then converts adjacent symbols into additional Wilds. One modifier concentrates Wild coverage into a huge connected area, while the other spreads it outward from the initial infection. The Sunken Treasure Bonus requires Bonus symbols on reels one and three together with the Chest Bonus symbol on reel five. Three treasure chests are presented and each selection can reveal a money prize. Another selection follows whenever a money prize is found, allowing the accumulated award to grow until a chest reveals Collect and ends the feature. Roaming Kraken Free Spins use a similar trigger structure, but the symbol on reel five is the Free Spins symbol rather than the Chest Bonus. Before the round begins, treasure chests determine the number of spins. Each successful reveal adds 1, 2 or 3 Free Spins and selections continue until Collect appears, with the starting feature limited to a maximum of 12 Free Spins. The reel configuration changes once Free Spins begin because 40 paylines become active instead of the 20 used during normal play. A global win multiplier starts at 1x. Every Wild that lands during the feature increases that multiplier by 1x for all remaining Free Spins, up to a maximum of 10x. The Wild also remains active for the rest of the feature, but it does not stay fixed in one position. Instead, every collected Wild becomes a Roaming Wild and randomly changes position on each subsequent Free Spin. This creates two forms of progression at the same time. More Wilds remain available as the feature develops, while every new Wild permanently raises the global multiplier by another step. The feature cannot be retriggered, so the number of spins collected before it begins determines how much time is available to build towards the 10x multiplier. Release the Kraken reaches its strongest form when those mechanics begin reinforcing one another. The base game can suddenly flood the grid through three separate Kraken modifiers, the Sunken Treasure Bonus offers a completely different pick based route to direct prizes, and Free Spins turn every new Wild into both a roaming asset and a permanent multiplier upgrade. Rather than relying on a single bonus concept, the original Release the Kraken makes the Kraken itself responsible for repeatedly changing how much of the grid can become Wild.
Release the Kraken turns its underwater grid into a playground for Wild mechanics, with the Kraken capable of invading a paid spin in three very different ways before the main bonuses are even considered. One random event can cover a huge section of the reels with a Colossal Wild, another can spread Wild positions through neighbouring symbols, while the most elaborate modifier keeps the reels moving as new Wilds and other rewards are revealed. The Free Spins round takes that concept further by making every Wild persistent and using each new arrival to strengthen a progressive win multiplier. The base game uses five reels, four rows and 20 fixed paylines, with bets ranging from 0.20 to 100. Release the Kraken has a maximum win of 10,000x the total bet. The regular Wild substitutes for paying symbols but cannot replace the Bonus, Free Spins or Chest Bonus symbols. Three Kraken modifiers can activate randomly during paid play. When the event begins, three tentacles appear and one is selected, revealing Kraken Locking Wilds, Colossal Kraken Wilds or Infectious Kraken Wilds. Each modifier manipulates Wild coverage differently, so the same random event can produce very different reel configurations. Kraken Locking Wilds keeps the reels spinning while chests provide a sequence of possible effects. These can introduce more Wilds, continue the spinning sequence, apply a 2x multiplier to all wins before collecting, add more Wilds before collecting, or simply end the feature with Collect. Winning combinations are evaluated when the sequence finishes, allowing the accumulated Wild positions and any applicable multiplier to influence the final result. Colossal Kraken Wilds takes a more immediate approach. Once the reels stop, a giant 3 by 4 Wild is guaranteed to appear at a random position across the grid. Infectious Kraken Wilds instead guarantees at least one special Wild and then converts adjacent symbols into additional Wilds. One modifier concentrates Wild coverage into a huge connected area, while the other spreads it outward from the initial infection. The Sunken Treasure Bonus requires Bonus symbols on reels one and three together with the Chest Bonus symbol on reel five. Three treasure chests are presented and each selection can reveal a money prize. Another selection follows whenever a money prize is found, allowing the accumulated award to grow until a chest reveals Collect and ends the feature. Roaming Kraken Free Spins use a similar trigger structure, but the symbol on reel five is the Free Spins symbol rather than the Chest Bonus. Before the round begins, treasure chests determine the number of spins. Each successful reveal adds 1, 2 or 3 Free Spins and selections continue until Collect appears, with the starting feature limited to a maximum of 12 Free Spins. The reel configuration changes once Free Spins begin because 40 paylines become active instead of the 20 used during normal play. A global win multiplier starts at 1x. Every Wild that lands during the feature increases that multiplier by 1x for all remaining Free Spins, up to a maximum of 10x. The Wild also remains active for the rest of the feature, but it does not stay fixed in one position. Instead, every collected Wild becomes a Roaming Wild and randomly changes position on each subsequent Free Spin. This creates two forms of progression at the same time. More Wilds remain available as the feature develops, while every new Wild permanently raises the global multiplier by another step. The feature cannot be retriggered, so the number of spins collected before it begins determines how much time is available to build towards the 10x multiplier. Release the Kraken reaches its strongest form when those mechanics begin reinforcing one another. The base game can suddenly flood the grid through three separate Kraken modifiers, the Sunken Treasure Bonus offers a completely different pick based route to direct prizes, and Free Spins turn every new Wild into both a roaming asset and a permanent multiplier upgrade. Rather than relying on a single bonus concept, the original Release the Kraken makes the Kraken itself responsible for repeatedly changing how much of the grid can become Wild.