Big Bass Splash 1000

Big Bass Splash 1000 by Pragmatic Play and Reel Kingdom takes one of the most feature rich entries in the fishing series and gives its collection mechanic a much higher ceiling. Money Symbols can carry values of up to 1000x, the Fisherman progression reaches a 10x collection multiplier, and a set of random opening modifiers can reshape the entire Free Spins round before the first spin begins. The game is played on five reels and three rows with 10 fixed paylines. Winning combinations are formed by landing matching symbols on adjacent reels from left to right, beginning with reel one. The paytable combines card ranks with fishing equipment, dragonflies, tackle boxes, fishing rods and a monster truck. The monster truck is the strongest regular symbol and awards up to 200x the stake for a complete combination. Money Symbols are represented by fish carrying cash values. They can also form regular payline wins in the base game, but their displayed amounts are collected only during Free Spins. Each Money Symbol can carry a value ranging from 2x to 1000x the total stake. The 1000x fish is the main upgrade introduced by this edition. The Fisherman is the Wild symbol and appears during Free Spins. He substitutes for regular paying symbols but cannot replace Scatters. Whenever one or more Fisherman Wilds land during Free Spins, each Fisherman collects the values of every Money Symbol visible on the reels. Several Fishermen can collect the same Money Symbols independently. If three fish display a combined value of 50x and two Fishermen land, each collector gathers 50x. The active Fisherman multiplier is applied to every collection. A 50x group of Money Symbols collected by two Fishermen at a 3x level would therefore produce two separate prizes of 150x. Three, four or five Scatters landing anywhere in the base game award 10, 15 or 20 Free Spins respectively. When exactly two Scatters appear, a random assistance feature can occasionally help complete the trigger. The Scatters may move down while the remaining reels respin, or a hook may pull a reel upwards to reveal another Scatter. Before Free Spins begin, a fishing animation can unlock up to five modifiers. More than one modifier can become active during the same feature. The More Fish modifier increases the number of Money Symbols available during the bonus, improving the chance of creating larger collections. The More Fishermen modifier increases the presence of Fisherman Wilds, providing more opportunities to collect visible Money values and advance through the progression meter. The More Special Symbols modifier raises the chance of activating the Dynamite, Hook and Bazooka effects during Free Spins. The Level 2 modifier starts the feature at the second progression level. The Fisherman multiplier is therefore immediately set to 2x rather than beginning at 1x. The Extra Spins modifier adds two Free Spins to the initial total. It also awards two additional spins whenever the feature is retriggered through Fisherman progression. Free Spins use a four level progression meter. Every Fisherman Wild that lands is added to the meter after collecting all visible Money Symbols. Collecting four Fishermen advances the feature to Level 2. Ten additional Free Spins are awarded and the collection multiplier increases to 2x. Collecting another four Fishermen reaches Level 3. The feature awards another 10 Free Spins and raises the multiplier to 3x. A further four Fishermen unlock Level 4. Another 10 Free Spins are added and the collection multiplier becomes 10x. Reaching Level 4 therefore requires 12 collected Fishermen unless the opening modifier starts the bonus at Level 2. The multiplier applies to all Money Symbol values collected by each Fisherman. It does not multiply ordinary payline wins. Once Level 4 has been reached, the progression meter cannot advance again. Further Fishermen can still collect Money Symbols, but they do not award another set of additional spins. Special effects can also activate randomly during Free Spins. Dynamite can add Money Symbols to the reels, while the Hook and Bazooka mechanics can improve the visible collection opportunity by introducing or affecting special symbols. These modifiers occur before the Fisherman collection is calculated, allowing newly added Money Symbols to become part of the same prize when a collector is present. An Ante Bet may be available in supported markets. It doubles the stake and increases the probability of triggering Free Spins naturally. A standard Bonus Buy costs 100x the stake and generates three, four or five Scatters, providing 10, 15 or 20 Free Spins. The Super Free Spins purchase costs 450x the stake. It provides direct access to the feature while increasing the likelihood of landing Money Symbols carrying the maximum 1000x value. Big Bass Splash 1000 has a default RTP of 96.52 percent. Alternative configurations of 95.51 percent and 94.53 percent may be used by individual casinos. The standard Bonus Buy and Ante Bet can use an RTP of 96.53 percent, while the Super Free Spins purchase has an RTP of 96.51 percent. The volatility is high and the maximum win is 25000x the stake. Reaching this limit ends the active round and awards the capped prize. The familiar lake setting returns with bright underwater colours, fishing equipment and energetic collection animations. Although the presentation remains close to earlier Big Bass releases, the modifier reveal gives each bonus a more distinctive opening. Big Bass Splash 1000 offers far more than a simple increase to the largest Money Symbol. The five opening modifiers can improve symbol frequency, add spins or begin the bonus with a multiplier already active, while the Fisherman meter creates three separate opportunities to extend the feature. Reaching the 10x level with several collectors and valuable 1000x fish in view is the combination that gives this sequel its 25000x potential.

Big Bass Splash 1000 by Pragmatic Play and Reel Kingdom takes one of the most feature rich entries in the fishing series and gives its collection mechanic a much higher ceiling. Money Symbols can carry values of up to 1000x, the Fisherman progression reaches a 10x collection multiplier, and a set of random opening modifiers can reshape the entire Free Spins round before the first spin begins. The game is played on five reels and three rows with 10 fixed paylines. Winning combinations are formed by landing matching symbols on adjacent reels from left to right, beginning with reel one. The paytable combines card ranks with fishing equipment, dragonflies, tackle boxes, fishing rods and a monster truck. The monster truck is the strongest regular symbol and awards up to 200x the stake for a complete combination. Money Symbols are represented by fish carrying cash values. They can also form regular payline wins in the base game, but their displayed amounts are collected only during Free Spins. Each Money Symbol can carry a value ranging from 2x to 1000x the total stake. The 1000x fish is the main upgrade introduced by this edition. The Fisherman is the Wild symbol and appears during Free Spins. He substitutes for regular paying symbols but cannot replace Scatters. Whenever one or more Fisherman Wilds land during Free Spins, each Fisherman collects the values of every Money Symbol visible on the reels. Several Fishermen can collect the same Money Symbols independently. If three fish display a combined value of 50x and two Fishermen land, each collector gathers 50x. The active Fisherman multiplier is applied to every collection. A 50x group of Money Symbols collected by two Fishermen at a 3x level would therefore produce two separate prizes of 150x. Three, four or five Scatters landing anywhere in the base game award 10, 15 or 20 Free Spins respectively. When exactly two Scatters appear, a random assistance feature can occasionally help complete the trigger. The Scatters may move down while the remaining reels respin, or a hook may pull a reel upwards to reveal another Scatter. Before Free Spins begin, a fishing animation can unlock up to five modifiers. More than one modifier can become active during the same feature. The More Fish modifier increases the number of Money Symbols available during the bonus, improving the chance of creating larger collections. The More Fishermen modifier increases the presence of Fisherman Wilds, providing more opportunities to collect visible Money values and advance through the progression meter. The More Special Symbols modifier raises the chance of activating the Dynamite, Hook and Bazooka effects during Free Spins. The Level 2 modifier starts the feature at the second progression level. The Fisherman multiplier is therefore immediately set to 2x rather than beginning at 1x. The Extra Spins modifier adds two Free Spins to the initial total. It also awards two additional spins whenever the feature is retriggered through Fisherman progression. Free Spins use a four level progression meter. Every Fisherman Wild that lands is added to the meter after collecting all visible Money Symbols. Collecting four Fishermen advances the feature to Level 2. Ten additional Free Spins are awarded and the collection multiplier increases to 2x. Collecting another four Fishermen reaches Level 3. The feature awards another 10 Free Spins and raises the multiplier to 3x. A further four Fishermen unlock Level 4. Another 10 Free Spins are added and the collection multiplier becomes 10x. Reaching Level 4 therefore requires 12 collected Fishermen unless the opening modifier starts the bonus at Level 2. The multiplier applies to all Money Symbol values collected by each Fisherman. It does not multiply ordinary payline wins. Once Level 4 has been reached, the progression meter cannot advance again. Further Fishermen can still collect Money Symbols, but they do not award another set of additional spins. Special effects can also activate randomly during Free Spins. Dynamite can add Money Symbols to the reels, while the Hook and Bazooka mechanics can improve the visible collection opportunity by introducing or affecting special symbols. These modifiers occur before the Fisherman collection is calculated, allowing newly added Money Symbols to become part of the same prize when a collector is present. An Ante Bet may be available in supported markets. It doubles the stake and increases the probability of triggering Free Spins naturally. A standard Bonus Buy costs 100x the stake and generates three, four or five Scatters, providing 10, 15 or 20 Free Spins. The Super Free Spins purchase costs 450x the stake. It provides direct access to the feature while increasing the likelihood of landing Money Symbols carrying the maximum 1000x value. Big Bass Splash 1000 has a default RTP of 96.52 percent. Alternative configurations of 95.51 percent and 94.53 percent may be used by individual casinos. The standard Bonus Buy and Ante Bet can use an RTP of 96.53 percent, while the Super Free Spins purchase has an RTP of 96.51 percent. The volatility is high and the maximum win is 25000x the stake. Reaching this limit ends the active round and awards the capped prize. The familiar lake setting returns with bright underwater colours, fishing equipment and energetic collection animations. Although the presentation remains close to earlier Big Bass releases, the modifier reveal gives each bonus a more distinctive opening. Big Bass Splash 1000 offers far more than a simple increase to the largest Money Symbol. The five opening modifiers can improve symbol frequency, add spins or begin the bonus with a multiplier already active, while the Fisherman meter creates three separate opportunities to extend the feature. Reaching the 10x level with several collectors and valuable 1000x fish in view is the combination that gives this sequel its 25000x potential.